Forsaken Shores has arrived, and it is chock-full with the most content to hit the Sea of Thieves yet! The most massive and thrilling addition of all is “The Devil’s Roar”: an entirely new and perilous region, where new threats lie in wait.
Sailing through unfamiliar waters to unexplored islands brings back memories of your first voyages in the Sea of Thieves! Seek commendations in the “Forsaken Shores” Campaign and you’ll at least find your sea legs—plus a few doubloons!
There are 3 commendations categories:
- Discover, and
Below, you’ll find an image and text-based guide to help you along. You might find the interactive map helpful, too. There you can see where the islands are in relation to each other, easily zoom in and out, and find a number of other helpful markers—in addition to…
Of course, if you’re wanting to read along with this guide on your screen, you can also use the free mobile app.
You’ll find dark and mysterious lore woven into the “The Devil’s Roar.” This adventure will have players scouring the Devil’s Roar for remains of the Forsaken Shore Alliance. There are five commendations to unlock: one for each of the horribly fated alliance members. Below you will see the locations of the five from North to South in “The Devil’s Roar.”
Uncover the Fate of ‘Fetcher’ Farley
You might venture a guess where “Fetcher” Farley found his final resting place: “Fetcher’s Rest.” Aye, but where? There is a hill on the West side of the island. On top of this hill you should see a gate. Just below that gate you’ll find Farley’s remains, leaning against a rock.
Uncover the Fate of ‘Flintlock’ Bert
You might also have an idea about where to find “Flintlock” Bert: Flintlock Peninsula. Though his name suggests he might have met his end in some grand firefight, he seems to have met a far darker fate. Head to the North side of the island. On the shore, against the island wall, you will find the ultimately doomed Bert—trapped among the rocks, reaching out for help.
Uncover the Fate of Ruby Carter
“Ruby’s Fall” sounds like it might be named for the glowing lava that falls from the sky. Alas, it seems to commemorate the quite literally “fallen” Ruby Carter. Stay at sea level, but make your way to the middle of the island. If you look up, you’ll see a large wooden bridge connecting the island’s two large rock formations. If you look down, you will find Ruby’s remains sprawled below.
Uncover the Fate of Hepzibah Jones
Aye, this might be the forgotten soul that prompted your search for a guide. Hepzibah’s name gives no clue as to her whereabouts. Rather the island’s name seems to tell a piece of her tale.
Unlike the others, Hepzibah’s death does not seem to have been as sudden as some others. She is found in a slapdash camp—possibly left for dead—or forsaken. Aye, you will find Hepzibah on the tiny island of “Forsaken Brink.” She’s laying in a makeshift shelter, in the middle of the island.
Uncover the Fate of Old Coop
Similar to Hepzibah, Old Coop’s name does little if anything to aid your search. Again, the island’s name foreshadows the fate you’ll uncover: “The Devil’s Thirst.” Head to the large hill on the North side of the island. Coop will be found laying underneath some shark jaw bones—next to a tankard.
To unlock these, you must complete Gold Hoarder and Order of Souls voyages in the Devil’s Roar.
The trading companies in the Devil’s Roar will give you voyages in the Devil’s Roar. Purchasing voyages from trading companies outside of the Devil’s Roar will not give you voyage maps located in the Devil’s Roar.
Here, too, the interactive map might prove useful. You can search landmarks and rock paintings to help with your riddle quests. Of course, we’ve only just begun to add markers to “The Devil’s Roar.” So, there aren’t too many just yet—but there might just be the one you need!
While you are unlocking the Uncover and Voyager commendations you will be simultaneously unlocking the Discover commendations. There are 15 discovery commendations to unlock: one for each of the 15 new islands.
Simply by doing the Uncover and Voyager commendations, you’re likely to visit at least 8 islands. Set foot on all 15 and the discovery commendations will be yours.
Before you begin, here are a few tips that might help you live to tell the tale. There’s nothing revolutionary about these tips, but they are worth mentioning lest you—or in some instances a crewmate—be tempted to forego these precautions in your eagerness to set sail.
Tell-the-Tale Tip #1: Stock up
Before you embark on your journey load up, particularly on bananas and planks. Thus far, resources seem to be a bit scarcer in “The Devil’s Roar.” Plus—with all the volcanoes, geysers, and hot water—you and your ship will be needing quite a bit of healing.
Tell-the-Tale Tip #2: Find a Rowboat
Rowboats are found at random along the beaches of various islands—throughout the entire world! So, you might find one before heading into “The Devil’s Roar.” Bring the rowboat along by pushing it and rowing it to the back of your ship; this is where you will dock it.
If an island appears volatile, you might keep your ship at a safe distance and row into the island.
If an island appears peaceful, you can also sail up in your ship. Drop off the rowboat as a quick get-away boat. Then, one or more crewmates stay on the island, while one or more crewmates sail your ship to a safe distance.
Tell-the-Tale Tip #3: Sail with a Crew
Then again, if you’re still confused, feel free to ask questions in the comments below. Fair winds, me hearties!